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Those are the blocks which that facility devotes to the Avatar project destroying an alien facility will eliminate all progress the aliens are getting from that facility.įurthermore, you can reduce Avatar progress simply by progressing through the plot. The timer can be halted(and returned to the normal display) by reducing Avatar progress before the countdown ends.Įach Alien Facility on the map, as well as the Avatar Progress master counter in the Pacific Ocean, will have a number of blocks under it. If this countdown reaches zero, XCOM will be defeated and the game will end.
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If the aliens manage to fill all 12 blocks, the display is replaced by a countdown timer. This bar will fill when the Aliens make progress on the project, and be drained when XCOM makes progress against the project. On the Hologlobe, the Avatar Project, once revealed, will take a spot at the top center of the display, where its progress is represented by a bar of 12 paritions, or 'blocks'. Figuring out what it is and stopping it comprises most of the plot of the game.
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The Avatar Project is the end goal of the aliens.
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